Contextualizing Children’s Play
J. Fortin
Excerpt from Cultivating Emotional Vulnerability through Play: Perceptions of Early Childhood Educators in the United States, Portugal, and China thesis for EMJMD Erasmus Mundus Thesis.
Understood as any activity, without an objective, that is enjoyable in its own performance, play maintains a flexible, non-literal, imaginative nature, play is not merely a behavior, but an environment or psychological attitude. Universal in nature, children play cross culturally regardless of their access to toys, peer acknowledgment, or support of parents or educators (White, 2012). Play grows meaningful when children are empowered with choice, promoting their natural desire to understand the world through play (Nell & Drew, n.d.). Intrinsically motivated, play is differentiated from learning, working, or exploration in that it’s intuitively free and maintains a positive affect; play is fun! By clearly defining the features of play, classification of the various types enables the unpacking of vast developmental benefits and integration methods employed cross-culturally.
First considered through a psychological lens in the 1800’s, G. Stanley Hall established the study of play through founding the larger field of educational psychology in the United States (Play and Playground Encyclopedia, 2021). Influenced by Darwin’s theory of evolution and Haeckel’s recapitulation theory, Hall (1904; Play and Playground Encyclopedia, 2021) proposed that on a small scale, child development mimics the grander scale of human evolution, including the evolution of emotions and play. Early theorists agreed that through play, children make sense of their physical, social, and emotional worlds (Singer, 2006). Considered a means through which learning and formal skills could develop (Fleer, 1996).
A new framework has been proposed to discern the varied experiences and meanings of play with greater nuance than antiquated and culturally derived theories (Beresin, Brown, & Patte, 2018; Sutton-Smith, 1997). Proposing that people experience play differently based on their cultures and beliefs, Sutton-Smith (1997) provided factors which progressed a novel social study of play, solidifying connections between play and emotional development, expression, and survival. Arguing that play evolved in line with the six fundamental emotions3 that assist human representations of complex emotions and attempts to control response systems. Sutton-Smith (2003) proposed that an essential role of play is to mediate complex emotions by masking the emotions upon which the play is built.
Mammals were first observed playing over 65 million years ago, in line with the discovery of parental support, larger brains, and diversified emotional expression (Sutton-Smith, 2003, citing Bekoff & Byers, 1998). Connecting the emergence of play with this differentiated emotional capability, Sutton-Smith (2003) hypothesized that play evolved as a mediator of emotions. Necessitated to reconcile conflicts between the newly evolved systems for cognitive emotional survival (embarrassment, pride, or shame) versus the primary reflexive systems for emotional survival (fear, disgust, or joy) the genetic invention of play provides mediation (Sutton-Smith, 2003). Expanded in his final work, Play for Life: Play Theory and Play as Emotional Survival, Sutton-Smith (2017), considers the nature of play as a “dynamic duality of contending forces” (p. 53) which provide a third option to primitive reflexive or reflective responses in the face of danger, play evolved to enable the exploration of varied responses in such scenarios.
An alternate evolutionary perspective proposes the primary function of play promotes cooperation and engagement among humans as equals (Gray, 2009). Essential to human survival in hunter-gatherer societies, Gray (2011) noted the evolutionary significance of play in both children and adults, which acted as the primary method in which our ancestors
overcame selfish tendencies and lived in the highly cooperative, egalitarian manner that was essential to their survival. Social play is nature’s means of teaching young humans that they are not special. Even those who are more skilled at the game’s actions than are the other players must consider the needs and wishes of the others as equal to their own, or else the others will exclude them (p. 457).
Include the involuntary, primary emotions: anger, fear, shock, disgust, sadness, and joy (Sutton Smith, 2003 for review).
Social adaptation proves beneficial as children are socialized through peer interactions in classrooms, on playgrounds, and in games and sports. Put simply, Gray (2011) concludes that “play makes children happy, and its absence makes them unhappy” (p. 456). Play aids children to improve their emotional intelligence and seek well-being, instead of avoiding or suppressing emotions which naturally arise through life (Sutton-Smith, 2003). Providing a safe environment for children to unpack emotional traumas and supporting ego mastery, play functions as an “emotional meditational phenomenon” (Isenberg & Quiseneberry, 1988, p. 4). One study found that while playing, children learn to express, regulate, and practice strategies to cope with emotions by acting out their frustration, fears, aggression, and anger in situations they control (White, 2012) with further correlation between pretend play and improved emotional regulatory ability (Lillard et al., 2013). Building emotional competence can be easy in playful situations.
From an evolutionary perspective, children’s free play is advantageous historically for their survival, over time for their socialization, and in modern society for their prosperity – cognitively, socially, emotionally, and psychologically (Gray, 2011). As theories of play continue to evolve to consider emotional and psychological well-being, it is important to consider the impact theories have on the larger contexts of educational studies and practices in ECE globally.
References:
Beresin, A., Brown, F., Patte, M. M. (2018). Brian Sutton-Smith’s Views on Play. In P. K. Smtih, J. L. Roopnarine (Eds.) in Theories of play and research methodology (383-398). Cambridge University Press. https://doi.org/10.1017/9781108131384.021
Fleer, M. (1996). Theories of ‘play’: Are they ethnocentric or inclusive? Australasian Journal of Early Childhood, 21(4), 12-16. https://doi.org/10.1177/183693919602100404
Gray, P. (2009). Play as a Foundation for Hunter-Gatherer Social Existence. American Journal of Play, 1(4), 476-522. EJ1069037
Gray, P. (2011). The Decline of Play and the Rise of Psychopathology in Children and Adolescents. American Journal of Play, 3(4), 443-463.
Hall, G. S. (1904). Adolescence: Its Psychology and Its Relation to Physiology, Anthropology, Sociology, Sex, Crime, Religion, and Education. D. Appleton and Company.
Isenberg, J., Quiseneberry, N. L. (1988). Play: A Necessity for all Children. Childhood Education, 64(3), 138-145. https://doi.org/10.1080/00094056.1988.10521522
Lillard, A. S., Lerner, M. D., Hopkins, E. J., Dore, R. A., Smith, E. D., Palmquist, C. M. (2013). The impact of pretend play on children's development: a review of the evidence. PsycholBull, 139(1), 1-34. https://doi.org/10.1037/a0029321
Nell, M. L., Drew, W. F. (n.d.) Five Essentials to Meaningful Play. Retrieved from: https://www.naeyc.org/our-work/families/five-essentials-meaningful-play
Play and Playground Encyclopedia. (2021). G Stanley Hall. Retrieved from:https://www.pgpedia.com/h/g-stanley-hall
Singer, J. L. (2006). Epilogue: Learning to Play and Learning Through Play In D. G. Singer, R. M. Golinkoff, and K. Hirsh-Pasek (Eds.) Play = Learning: How Play Motivates and Enhances Children’s Cognitive and Social-Emotional Growth. Oxford University Press, 251-262.
Sutton-Smith, B. (1997). The Ambiguity of Play. First Harvard University Press.
Sutton-Smith, B. (2003). Play as a Parody of Emotional Vulnerability. In D. E. Lytle (Ed.) Play and Educational Theory and Practice (3-18). Praeger Publishers.
Sutton-Smith, B. (2017). Play for life : play theory and play as emotional survival. The Strong.
White, R. E. (2012). The power of play: A research summary on play and learning. Minnesota Children’s Museum Smart Play.